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Warlock
Updated
The warlock is currently being worked on in game, with only half of the class being complete. It currently has the ability to curse targets and regain health.
Class Difficulty
5/5

Positives
- Has the ability to heal itself
- Doesnt have a spell limit
- Can phase through melee and magic damage
Negatives
- Spells cost Health points
- Very squishy class
- Not complete
- Very difficult in current state
Base Stats
Adv Stats
Perks
Skills
Spells
Base Stats
Stat Name | Base Stats |
---|---|
Strength | 13 |
Agility | 14 |
Will | 23 |
Knowledge | 15 |
Resourcefulness | 10 |
Health | 96 |
Spell Capacity | 0/9 |
Utility Effectiveness | 0 |
Luck | 0 |
Adv Stats
Stat Name | Base Stats |
---|---|
Strength | 13 |
Agility | 14 |
Will | 23 |
Knowledge | 15 |
Resourcefulness | 10 |
Health | 96 |
Spell Capacity | 0/9 |
Utility Effectiveness | 0 |
Luck | 0 |
Move Speed | 293 |
Action Speed | -1% |
Spell Casting Speed | -23% |
Equip Speed | -7% |
Regular Interaction Speed | -10.2% |
Magical Interaction Speed | 0% |
Buff Duration | 8% |
Debuff Duration | -7.4% |
Armor Penetration | 0% |
Magic Penetration | 0% |
Headshot Reduction | 0% |
Projectile Damage Reduction | 0% |
Physical Damage Reduction | 1% |
From Armor Rating | 24 (1%) |
From Bonuses | 0% |
Magic Resist | 17.3% |
From Resist Rating | 84 (17.3%) |
From Bonuses | 0% |
Physical Power Bonus | -4% |
From Physical Power | 23 (-4%) |
From Bonuses | 0% |
Magic Power Bonus | 24% |
From Magic Power | 23 (24%) |
From Bonuses | 0% |
Primary Weapon | 0 |
Secondary Weapon | 0 |
Impact Power | 0 |
Primary Weapon Impact Power | 0 |
Secondary Weapon Impact Power | 0 |
Primary Weapon Impact Power | 0 |
Perks
![]() Anti-Magic | Your magic resistance is increased by 15% except against divine magic. |
![]() Dark Enhancement | Dark magic spells have 10% increased magic damage. |
![]() Dark Reflection | If you take damage while dark reflection is not on cooldown, you reflect 10 dark magic damage to the attacker. |
![]() Immortal Lament | Casting spells will not take you below 1 health, but your spell power bonus is reduced by 5%. |
![]() Malice | Will is increased by 10%. |
![]() Soul Collector | When dealing the final blow to an enemy, one cursed soul is collected. Each collected soul increased dark magic damage by 5%, up to a maximum of 6 souls. When casting dark magic, this efect is consumed and disappears. |
![]() Torture Mastery | Curse of pain inflicted upon enemies restores 1 health to the caster with each instance of damage dealt. |
Skills
![]() | The next physical attack deals 20 magical damage to the target and reduces their healing rate by 70% for 12 seconds. |
![]() Phantomize | Phases through melee attacks and projectiles, while increasing movement speed by 10%. Reduces magical damage reduction by 50% for 6 seconds. During this period you can only move and do not collide with other players or monsters. |
![]() Spell Memory | Allows you to memorize spells to use in the dungeon. |
Spells
Tier 1 | 1 Cost |
![]() Power of Sacrifice | Curses the target with sacrifice, losing 3 HP per second but increasing strength by 15 over 12 seconds. |
![]() Curse of Weakness | Apply weakness the target for 10 seconds. Weaken reduces base stats by 20%. |
Tier 2 | 2 Cost |
![]() | Instantly deals 10 magic damage to the target and curses them with agony. Agony curses the target with 10 magic damage over over 8 seconds. |
Tier 4 | 4 Cost |
![]() Hellfire | Summons eternal hellfire and blasts it towards the aiming point. The hellfire does not dissipate when it reaches the target, burning them for 60 magic damage per second. |